Cheaper than a night out. Way more memorable. Real laserguns, a companion app, and a full-on laser game battle for your entire association.
Book for your associationYour house. Your campus.
Your arena.
Push the couches aside, kill the lights, hand out the laser guns. The places your association already lives. The house, the sociëteit and the campus become the battleground. And at €15 per player, all-inclusive, it's that rare activity nobody grumbles about chipping in for.
There's no venue to book and no timeslot ticking down. The laser guns are yours for the whole evening. Start when everyone's finally there, and keep the rematches going until someone admits defeat.
From a jaarclub of twelve to sixty-four members in a single match. Nobody sits out waiting for a turn.
Turn the student house upside down or take over the campus after dark. Indoors, outdoors, or both at once.
Play as long as you want, as many matches as you want. No closing time and no house rules but your own.
A video game.
In real life.
Here's how it works. You rent our laser guns, and every player clicks their own phone into the mount on top of their laser gun. The two connect, and from that moment your phone is your screen: it shows the live map, the scores, your ammo and your team. The laser gun does the shooting, the app runs the entire match. So no vests, no referee and no arguing about who hit who. It's a real video game, and you're the character.

At the front of the laser gun sits a laser and a sensor. The laser fires the beam that tags your opponent, harmless infrared just like your TV remote. The sensor is one of five spread across the laser gun. Together they let you shoot and be hit from every angle.
One price. All-inclusive.
Cost per hour, per player.
That's up to 80× cheaper per hour than Indoor laser gaming.
Pick your game mode.
Two teams compete for the most kills. First team to reach the kill target wins.
Every player for themselves. Most kills when the timer runs out wins.
Every player gets a limited number of lives. Last player alive wins.
Steal the enemy team's flag and bring it back to your base.
Two teams compete for the most kills. First team to reach the kill target wins.
Every player for themselves. Most kills when the timer runs out wins.
Every player gets a limited number of lives. Last player alive wins.
Steal the enemy team's flag and bring it back to your base.