From boardroom to battlefield. Give your team an afternoon they'll actually talk about. Not another round of bowling or an escape room they've already done. Laser tag for your whole company, arranged for you, invoiced like any other vendor.
A completely different kind of team building and the easiest one you'll ever organize. Nobody drives anywhere, nothing gets booked months ahead. The guns come to you, and you play when it suits the team, for as long as it suits the team.
Desks become cover, the stairwell a chokepoint, the parking lot no man's land. Indoors and outdoors, the whole site is fair game or take the guns along to your offsite instead.
Split into the teams everyone's been joking about for years. The app tracks every hit and shows a live map, so when the match ends, the bragging rights are official.
Play a short session, break for drinks, head back out for the rematch. The guns are yours for the day. Start when it suits the team and stop when the score is settled.
Here's how it works. You rent our laser guns, and every player clicks their own phone into the mount on top of their gun. The two connect, and from that moment your phone is your screen: it shows the live map, the scores, your ammo and your team. The gun does the shooting, the app runs the entire match. So no vests, no referee and no arguing about who hit who. It's a real video game, and you're the character.

At the front of the gun sits a laser and a sensor. The laser fires the beam that tags your opponent, harmless infrared just like your TV remote. The sensor is one of five spread across the gun. Together they let you shoot and be hit from every angle.
Cost per hour, per player.
That's up to 80× cheaper per hour than Indoor laser tag.
Two teams compete for the most kills. First team to reach the kill target wins.
Every player for themselves. Most kills when the timer runs out wins.
Every player gets a limited number of lives. Last player alive wins.
Steal the enemy team's flag and bring it back to your base.
Two teams compete for the most kills. First team to reach the kill target wins.
Every player for themselves. Most kills when the timer runs out wins.
Every player gets a limited number of lives. Last player alive wins.
Steal the enemy team's flag and bring it back to your base.